![]() ![]() ![]() Just like the wonderful PlayStation exclusive, it’s a short but incredibly meaningful adventure that manages to present its storyline without relying on traditional forms of dialogue. It’s a fair enough criticism, but this is now the best way to play the game on consoles and it’s very much worth playing if you’re yet to experience it.īrothers: A Tale of Two Sons could be this year’s Journey. The world is wonderful to travel through.Īt 3-4 hours in length and without any major new-gen enhancements (a director’s commentary video and the full soundtrack have been included) some might baulk at the £14.99 price, especially as it only cost 1200 MS Points (about £10) on Xbox 360 two years ago. Although the game could have looked even more incredible if it had received a new-gen makeover that did more than smooth out the rough edges, it’s still a stunner: hillsides strewn with fallen giants, villages full of frozen inhabitants, serene boat rides through a frozen wilderness. ![]() The story is rather lovely, and the depiction of the relationship between the brothers is superb, but for me the environments and art direction are the real stars. The puzzles are simple but the cooperative play is neat and a big step up from what you have to do in most games that tout co-op as a key feature. Sure, it’s got a few control quirks, mostly around how my brain got confused every time the brothers crossed over to different sides of the screen, but it mostly works really well. ![]() It is essentially the exact same game, but running in 1080p and at nice smooth frame rate.Īn adventure in which you control two brothers simultaneously, each mapped to an analogue stick and shoulder button, the whole experience is unlike anything else I’ve ever played. Brothers comes to new-gen consoles after being something of an indie darling on old consoles way back in 2013. ![]()
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